Deck
Articles
Tools
Thinking Tools
A collection of mental models and frameworks for software engineers
Archimedean Lever
Brute Force
Design Patterns
Bayesian Thinking
Divide and Conquer
Feedback Loops
Finite and Infinite Games
First Principles
Inversion of Control
Heuristics
Knowns and Unknowns
Ladder of Abstraction
Monte Carlo methods
Lateral Thinking
North Star
Pareto Principle or 80/20 Rule
Occam’s Razor
Power Laws
Recursion
Inversion Principle
Surface Area
System Thinking
Root Cause Analysis
Scientific Method
Thought Experiment