Deck
Articles
Tools
Thinking Tools
A collection of mental models and frameworks for software engineers
Archimedean Lever
Bayesian Thinking
Brute Force
Design Patterns
Divide and Conquer
Feedback Loops
Finite and Infinite Games
First Principles
Heuristics
Inversion of Control
Inversion Principle
Knowns and Unknowns
Ladder of Abstraction
Lateral Thinking
Monte Carlo methods
North Star
Occam’s Razor
Pareto Principle or 80/20 Rule
Power Laws
Recursion
Root Cause Analysis
Scientific Method
Surface Area
System Thinking
Thought Experiment